Teoriâ veroâtnostej i ee primeneniâ, Tome 3 (1958) no. 3, pp. 318-331
Citer cet article
N. N. Vorob'ev. Equilibrium Points in Bimatrix Games. Teoriâ veroâtnostej i ee primeneniâ, Tome 3 (1958) no. 3, pp. 318-331. http://geodesic.mathdoc.fr/item/TVP_1958_3_3_a3/
@article{TVP_1958_3_3_a3,
author = {N. N. Vorob'ev},
title = {Equilibrium {Points} in {Bimatrix} {Games}},
journal = {Teori\^a vero\^atnostej i ee primeneni\^a},
pages = {318--331},
year = {1958},
volume = {3},
number = {3},
language = {ru},
url = {http://geodesic.mathdoc.fr/item/TVP_1958_3_3_a3/}
}
TY - JOUR
AU - N. N. Vorob'ev
TI - Equilibrium Points in Bimatrix Games
JO - Teoriâ veroâtnostej i ee primeneniâ
PY - 1958
SP - 318
EP - 331
VL - 3
IS - 3
UR - http://geodesic.mathdoc.fr/item/TVP_1958_3_3_a3/
LA - ru
ID - TVP_1958_3_3_a3
ER -
%0 Journal Article
%A N. N. Vorob'ev
%T Equilibrium Points in Bimatrix Games
%J Teoriâ veroâtnostej i ee primeneniâ
%D 1958
%P 318-331
%V 3
%N 3
%U http://geodesic.mathdoc.fr/item/TVP_1958_3_3_a3/
%G ru
%F TVP_1958_3_3_a3
An algorithm for computing all equilibrium points (situations) for the case of bimatrix (i.e., finite two-person, non-cooperative, non-zero-sum) games is given.