Multistage networking games with full information
Matematičeskaâ teoriâ igr i eë priloženiâ, Tome 1 (2009) no. 2, pp. 66-81
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Multistage networking games with full information are considered. The network structure which connects the players is defined at every time moment. We assume that each verge has a utility (the player's profit form the connection with another player), and players have a right to change network structure at every stage. The approach to define optimal players' behavior is proposed.
Keywords:
network, networking games, utility, Shapley value, Nash equilibrium.
@article{MGTA_2009_1_2_a3,
author = {Leon Petrosjan and Artem Sedakov},
title = {Multistage networking games with full information},
journal = {Matemati\v{c}eska\^a teori\^a igr i e\"e prilo\v{z}eni\^a},
pages = {66--81},
publisher = {mathdoc},
volume = {1},
number = {2},
year = {2009},
language = {ru},
url = {http://geodesic.mathdoc.fr/item/MGTA_2009_1_2_a3/}
}
Leon Petrosjan; Artem Sedakov. Multistage networking games with full information. Matematičeskaâ teoriâ igr i eë priloženiâ, Tome 1 (2009) no. 2, pp. 66-81. http://geodesic.mathdoc.fr/item/MGTA_2009_1_2_a3/