Drawing 3-Polytopes with Good Vertex Resolution
Journal of Graph Algorithms and Applications, Special Issue on Selected Papers from the Seventeenth International Symposium on Graph Drawing, GD 2009 , Tome 15 (2011) no. 1, pp. 33-52.

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We study the problem how to obtain a small drawing of a 3-polytope with Euclidean distance between any two points at least 1. The problem can be reduced to a one-dimensional problem, since it is sufficient to guarantee distinct integer x-coordinates. We develop an algorithm that yields an embedding with the desired property such that the polytope is contained inside a 2(n−2)×2 ×1 box. The constructed embedding can be scaled to a grid embedding whose x-coordinates are contained in [0,2(n−2)]. Furthermore, the point set of the embedding has a small spread, which differs from the best possible spread only by a multiplicative constant.
DOI : 10.7155/jgaa.00216
Keywords: graph drawing, 3D polytope, vertex resolution, barycentric embedding
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André Schulz. Drawing 3-Polytopes with Good Vertex Resolution. Journal of Graph Algorithms and Applications, 
							Special Issue on Selected Papers from the Seventeenth International Symposium on Graph Drawing, GD 2009
					, Tome 15 (2011) no. 1, pp. 33-52. doi : 10.7155/jgaa.00216. http://geodesic.mathdoc.fr/articles/10.7155/jgaa.00216/

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