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Computer Science and Information Systems
Tome 1 (2004)
Suivant
Sommaire du
Fascicule no. 1
The End of Software Engineering and the Start of Economic-Cooperative Gaming
Alistair Cockburn
Learning Technology Standardization: Making Sense of it All
Erik Duval
Offensive and Defensive Adaptation in Distributed Multimedia Systems
Roland Tusch
;
László Böszörményi
;
Balázs Goldschmidt
;
Hermann Hellwagner
;
Peter Schojer
Network Models of Massive Datasets
Vladimir Boginski
;
Sergiy Butenko
;
Panos M. Pardalos
MDA-based Ontology Infrastructure
Dragan Đuric
Generating XML Based Specifications of Information Systems
Miro Govedarica
;
Ivan Lukovic
;
Pavle Mogin
The Multi-courses Tutoring System Design
Goran Šimić
Design of a multimedia content-delivery service architecture for 3rd generation networks
Andrea Calvagna
Sommaire du
Fascicule no. 2
The Culture of Patterns
James O. Coplien
Case Completion and Similarity in Case-Based Reasoning
Hans-Dieter Burkhard
A Method and a Tool for Rapid Prototyping of Large-Scale Business Information Systems
Gordana Milosavljevic
;
Branko Perišić
Composing Transformations of Compiled Java Programs with Jabyce
Romain Lenglet
;
Thierry Coupaye
;
Eric Bruneton
Petri Nets on the Semantic Web - Guidelines and Infrastructure
Dragan Gasević
Effectiveness of the User Interface Driven System Design Using UML
Stevan Mrdalj
;
Joseph Scazzero
;
Vladan Jovanović
Towards a Methodology to Estimate Cost of Object-Oriented Software Development Projects
Radoslav M. Raković