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Computer Science and Information Systems
Tome 1 (2004)
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Sommaire du Fascicule no. 1


The End of Software Engineering and the Start of Economic-Cooperative Gaming
Alistair Cockburn

Learning Technology Standardization: Making Sense of it All
Erik Duval

Offensive and Defensive Adaptation in Distributed Multimedia Systems
Roland Tusch ; László Böszörményi ; Balázs Goldschmidt ; Hermann Hellwagner ; Peter Schojer

Network Models of Massive Datasets
Vladimir Boginski ; Sergiy Butenko ; Panos M. Pardalos

MDA-based Ontology Infrastructure
Dragan Đuric

Generating XML Based Specifications of Information Systems
Miro Govedarica ; Ivan Lukovic ; Pavle Mogin

The Multi-courses Tutoring System Design
Goran Šimić

Design of a multimedia content-delivery service architecture for 3rd generation networks
Andrea Calvagna

Sommaire du Fascicule no. 2


The Culture of Patterns
James O. Coplien

Case Completion and Similarity in Case-Based Reasoning
Hans-Dieter Burkhard

A Method and a Tool for Rapid Prototyping of Large-Scale Business Information Systems
Gordana Milosavljevic ; Branko Perišić

Composing Transformations of Compiled Java Programs with Jabyce
Romain Lenglet ; Thierry Coupaye ; Eric Bruneton

Petri Nets on the Semantic Web - Guidelines and Infrastructure
Dragan Gasević

Effectiveness of the User Interface Driven System Design Using UML
Stevan Mrdalj ; Joseph Scazzero ; Vladan Jovanović

Towards a Methodology to Estimate Cost of Object-Oriented Software Development Projects
Radoslav M. Raković
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