@article{VUU_2016_26_2_a12,
author = {A. G. Chentsov},
title = {The programmed iterations method in a game problem of guidance},
journal = {Vestnik Udmurtskogo universiteta. Matematika, mehanika, kompʹ\^uternye nauki},
pages = {271--282},
year = {2016},
volume = {26},
number = {2},
language = {ru},
url = {http://geodesic.mathdoc.fr/item/VUU_2016_26_2_a12/}
}
TY - JOUR AU - A. G. Chentsov TI - The programmed iterations method in a game problem of guidance JO - Vestnik Udmurtskogo universiteta. Matematika, mehanika, kompʹûternye nauki PY - 2016 SP - 271 EP - 282 VL - 26 IS - 2 UR - http://geodesic.mathdoc.fr/item/VUU_2016_26_2_a12/ LA - ru ID - VUU_2016_26_2_a12 ER -
A. G. Chentsov. The programmed iterations method in a game problem of guidance. Vestnik Udmurtskogo universiteta. Matematika, mehanika, kompʹûternye nauki, Tome 26 (2016) no. 2, pp. 271-282. http://geodesic.mathdoc.fr/item/VUU_2016_26_2_a12/
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