Method of routing with obstacles based on parallel computing
Vestnik Tverskogo gosudarstvennogo universiteta. Seriâ Prikladnaâ matematika, no. 3 (2016), pp. 85-95
Voir la notice de l'article provenant de la source Math-Net.Ru
We propose a new effective method of finding the minimal geodesic path in a 2D environment with polygonal obstacles. We describe continuous solution that uses visibility graph for polygonal obstacles. The problem of binary image vectorization and approximation is solved with a controlled accuracy. GPU computation is used to speed up the calculations.
Keywords:
pathfinding, environment with obstacles, vectorization of images, visibility graph, GPU, technology CUDA.
@article{VTPMK_2016_3_a6,
author = {K. A. Zaeva and A. B. Semenov},
title = {Method of routing with obstacles based on parallel computing},
journal = {Vestnik Tverskogo gosudarstvennogo universiteta. Seri\^a Prikladna\^a matematika},
pages = {85--95},
publisher = {mathdoc},
number = {3},
year = {2016},
language = {ru},
url = {http://geodesic.mathdoc.fr/item/VTPMK_2016_3_a6/}
}
TY - JOUR AU - K. A. Zaeva AU - A. B. Semenov TI - Method of routing with obstacles based on parallel computing JO - Vestnik Tverskogo gosudarstvennogo universiteta. Seriâ Prikladnaâ matematika PY - 2016 SP - 85 EP - 95 IS - 3 PB - mathdoc UR - http://geodesic.mathdoc.fr/item/VTPMK_2016_3_a6/ LA - ru ID - VTPMK_2016_3_a6 ER -
%0 Journal Article %A K. A. Zaeva %A A. B. Semenov %T Method of routing with obstacles based on parallel computing %J Vestnik Tverskogo gosudarstvennogo universiteta. Seriâ Prikladnaâ matematika %D 2016 %P 85-95 %N 3 %I mathdoc %U http://geodesic.mathdoc.fr/item/VTPMK_2016_3_a6/ %G ru %F VTPMK_2016_3_a6
K. A. Zaeva; A. B. Semenov. Method of routing with obstacles based on parallel computing. Vestnik Tverskogo gosudarstvennogo universiteta. Seriâ Prikladnaâ matematika, no. 3 (2016), pp. 85-95. http://geodesic.mathdoc.fr/item/VTPMK_2016_3_a6/