Recursion in Nature, Mathematics and Art
This paper illustrates a number of ways that recursion and replacement rules can be used to create aesthetically pleasing computer generated pictures. Starting with imitation of forms found in nature, we move to more abstract designs, first designs derived from the nature imitations, and finally a purely abstract example.
Classification : 00A66
@article{VM_2006_8_1_a0,
     author = {Anne M. Burns},
     title = {Recursion in {Nature,} {Mathematics} and {Art}},
     journal = {Visual Mathematics},
     publisher = {mathdoc},
     volume = {8},
     number = {1},
     year = {2006},
     language = {en},
     url = {http://geodesic.mathdoc.fr/item/VM_2006_8_1_a0/}
}
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Anne M. Burns. Recursion in Nature, Mathematics and Art. Visual Mathematics, Tome 8 (2006) no. 1. http://geodesic.mathdoc.fr/item/VM_2006_8_1_a0/