Adaptation of the direct simulation Monte Carlo method for computing on GPU
Numerical methods and programming, Tome 13 (2012) no. 2, pp. 53-64.

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An adaptation technique and algorithms of software implementation of the direct simulation Monte Carlo method for a rarefied gas flow on parallel graphical processors are discussed. Some specific features of graphic processors are illustrated. Several recommendations on writing GPU codes are given.
Keywords: DSMC; numerical algorithms; graphics processor units.
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     title = {Adaptation of the direct simulation {Monte} {Carlo} method for computing on {GPU}},
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A. V. Kashkovskii; A. A. Shershnev; M. S. Ivanov. Adaptation of the direct simulation Monte Carlo method for computing on GPU. Numerical methods and programming, Tome 13 (2012) no. 2, pp. 53-64. http://geodesic.mathdoc.fr/item/VMP_2012_13_2_a10/