Selection of detail levels at continuous surface simplification of polygonal objects
Numerical methods and programming, Tome 4 (2003) no. 1, pp. 82-93.

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A method for selection of detail levels is proposed. The method relates the geometric complexity of a polygonal object to the distance from the object to a spectator. A brief survey of currently available algorithms intended for decreasing the geometric complexity is given. A new algorithm for simplification of a polygonal model with the use of sequential deletion of object's vertices is considered. A ratio that relates the number of deleted vertices to the distance between an object and a spectator is obtained. The detail level can uniquely be determined on the basis of this ratio.
Keywords: polygonal models, geometric complexity, detail level
Mots-clés : surface simplification.
@article{VMP_2003_4_1_a7,
     author = {S. S. Sadykov and A. A. Zakharov},
     title = {Selection of detail levels at continuous surface simplification of polygonal objects},
     journal = {Numerical methods and programming},
     pages = {82--93},
     publisher = {mathdoc},
     volume = {4},
     number = {1},
     year = {2003},
     language = {ru},
     url = {http://geodesic.mathdoc.fr/item/VMP_2003_4_1_a7/}
}
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S. S. Sadykov; A. A. Zakharov. Selection of detail levels at continuous surface simplification of polygonal objects. Numerical methods and programming, Tome 4 (2003) no. 1, pp. 82-93. http://geodesic.mathdoc.fr/item/VMP_2003_4_1_a7/