The program iterations method in game problem of guidance and set-valued quasistrategies
    
    
  
  
  
      
      
      
        
Ural mathematical journal, Tome 2 (2016) no. 1, pp. 17-37
    
  
  
  
  
  
    
      
      
        
      
      
      
    Voir la notice de l'article provenant de la source Math-Net.Ru
            
              			We consider a differential game of guidance-evasion, which is solved with the program iterations method. The iterated procedure is realized in the space of sets, the elements of which are the game's positions. The objective of this procedure is to construct the alternative partition of the space of positions as established by N.N. Krasovskii and A.I. Subbotin. In addition, more general assumptions on topological properties of the set defining the phase constraints are considered. The connection with the game's solution in the class of quasistrategies is investigated. These quasistrategies are defined as set-valued mappings on spaces of strategic (countably additive) Borel measures.
			
            
            
            
          
        
      
                  
                    
                    
                    
                        
Keywords: 
Differential game, Iterated procedure, Quasistrategy.
                    
                    
                    
                  
                
                
                @article{UMJ_2016_2_1_a2,
     author = {Alexander G. Chentsov},
     title = {The program iterations method in game problem of guidance and set-valued quasistrategies},
     journal = {Ural mathematical journal},
     pages = {17--37},
     publisher = {mathdoc},
     volume = {2},
     number = {1},
     year = {2016},
     language = {en},
     url = {http://geodesic.mathdoc.fr/item/UMJ_2016_2_1_a2/}
}
                      
                      
                    TY - JOUR AU - Alexander G. Chentsov TI - The program iterations method in game problem of guidance and set-valued quasistrategies JO - Ural mathematical journal PY - 2016 SP - 17 EP - 37 VL - 2 IS - 1 PB - mathdoc UR - http://geodesic.mathdoc.fr/item/UMJ_2016_2_1_a2/ LA - en ID - UMJ_2016_2_1_a2 ER -
Alexander G. Chentsov. The program iterations method in game problem of guidance and set-valued quasistrategies. Ural mathematical journal, Tome 2 (2016) no. 1, pp. 17-37. http://geodesic.mathdoc.fr/item/UMJ_2016_2_1_a2/
