GPU computing for scene analysis by their images using random morphology
Matematičeskoe modelirovanie, Tome 25 (2013) no. 7, pp. 48-58
Cet article a éte moissonné depuis la source Math-Net.Ru
Recognition of an object with random shape on undefined background is considered. GPU-based algorithm solving such a problem is developed. The developed algorithm is applied to the detection of handwritten digits in given images. Acceleration achieved by use of GPU compared to CPU is estimated.
Keywords:
morphological image analysis, likelihood ratio criteria, parallel computing, GPU computing.
@article{MM_2013_25_7_a3,
author = {A. V. Zubyuk},
title = {GPU computing for scene analysis by their images using random morphology},
journal = {Matemati\v{c}eskoe modelirovanie},
pages = {48--58},
year = {2013},
volume = {25},
number = {7},
language = {ru},
url = {http://geodesic.mathdoc.fr/item/MM_2013_25_7_a3/}
}
A. V. Zubyuk. GPU computing for scene analysis by their images using random morphology. Matematičeskoe modelirovanie, Tome 25 (2013) no. 7, pp. 48-58. http://geodesic.mathdoc.fr/item/MM_2013_25_7_a3/
[1] Pytev Yu. P., “Morfologicheskii analiz izobrazhenii”, DAN SSSR, 269:5 (1983), 1061–1064 | MR
[2] Pytev Yu. P., Zubyuk A. V., “Sluchainaya i nechetkaya morfologiya (empiricheskoe vosstanovlenie modeli, identifikatsiya)”, Intellektualnye sistemy i kompyuternye nauki, Materialy IX mezhdunarodnoi konferentsii, v. 1, ch. 2, Izd-vo mekh.-mat. f-ta MGU, M., 2006, 222–225 | MR
[3] Zubyuk A. V., “Empiricheskoe postroenie reshayuschikh pravil v stokhasticheskoi morfologii”, Fundamentalnaya i prikladnaya matematika, 15:6 (2009), 43–50 | MR
[4] Boreskov A. V., Kharlamov A. A., Osnovy raboty s tekhnologiei CUDA, DMK-Press, M., 2010
[5] Borovkov A. A., Matematicheskaya statistika, Nauka, Izdatelstvo instituta matematiki, Novosibirsk, 1997 | MR