Virtual Movement Through Planar Geometry: Fundamental Concepts in Visual Art
Journal for geometry and graphics, Tome 1 (1997) no. 2, pp. 169-178
Cet article a éte moissonné depuis la source Heldermann Verlag
I present the developments in my work using math and geometry as major elements to construct small maquette-sized pieces to large wall installations. I like to engage the viewer into my pieces for a certain amount of time in order to experience another dimension. The eye of the viewer is tricked with an impression of perpetual change and motion. And so the viewer sees more than what is actually received by the eye; he will find three-dimensional spaces within the two-dimensional surfaces. In this sense I offer the viewer a chance for virtual movement through planar geometry.
@article{JGG_1997_1_2_a6,
author = {B. Chilla},
title = {Virtual {Movement} {Through} {Planar} {Geometry:} {Fundamental} {Concepts} in {Visual} {Art}},
journal = {Journal for geometry and graphics},
pages = {169--178},
year = {1997},
volume = {1},
number = {2},
url = {http://geodesic.mathdoc.fr/item/JGG_1997_1_2_a6/}
}
B. Chilla. Virtual Movement Through Planar Geometry: Fundamental Concepts in Visual Art. Journal for geometry and graphics, Tome 1 (1997) no. 2, pp. 169-178. http://geodesic.mathdoc.fr/item/JGG_1997_1_2_a6/