CESARSC: Framework for creating Cultural Entertainment Systems with Augmented Reality in Smart Cities
Computer Science and Information Systems, Tome 13 (2016) no. 2
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The areas of application for augmented reality technology are heterogeneous but the content creation tools available are usually single-user desktop applications. Moreover, there is no online development tool that enables the creation of such digital content. This paper presents a framework for the creation of Cultural Entertainment Systems and Augmented Reality, employing cloud-based technologies and the interaction of heterogeneous mobile technology in real time in the field of mobile tourism. The proposed system allows players to carry out a series of games and challenges that will improve their tourism experience. The system has been evaluated in a real scenario, obtaining promising results.
Keywords:
Cultural Entertainment System, Augmented Reality, GPS locations
@article{CSIS_2016_13_2_a6,
author = {\'Angel Garc{\'\i}a-Crespo and Israel Gonz\'alez-Carrasco and Jos\'e L. L\'opez-Cuadrado and Daniel Villanueva and \'Alvaro Gonz\'alez},
title = {CESARSC: {Framework} for creating {Cultural} {Entertainment} {Systems} with {Augmented} {Reality} in {Smart} {Cities}},
journal = {Computer Science and Information Systems},
year = {2016},
volume = {13},
number = {2},
url = {http://geodesic.mathdoc.fr/item/CSIS_2016_13_2_a6/}
}
TY - JOUR AU - Ángel García-Crespo AU - Israel González-Carrasco AU - José L. López-Cuadrado AU - Daniel Villanueva AU - Álvaro González TI - CESARSC: Framework for creating Cultural Entertainment Systems with Augmented Reality in Smart Cities JO - Computer Science and Information Systems PY - 2016 VL - 13 IS - 2 UR - http://geodesic.mathdoc.fr/item/CSIS_2016_13_2_a6/ ID - CSIS_2016_13_2_a6 ER -
%0 Journal Article %A Ángel García-Crespo %A Israel González-Carrasco %A José L. López-Cuadrado %A Daniel Villanueva %A Álvaro González %T CESARSC: Framework for creating Cultural Entertainment Systems with Augmented Reality in Smart Cities %J Computer Science and Information Systems %D 2016 %V 13 %N 2 %U http://geodesic.mathdoc.fr/item/CSIS_2016_13_2_a6/ %F CSIS_2016_13_2_a6
Ángel García-Crespo; Israel González-Carrasco; José L. López-Cuadrado; Daniel Villanueva; Álvaro González. CESARSC: Framework for creating Cultural Entertainment Systems with Augmented Reality in Smart Cities. Computer Science and Information Systems, Tome 13 (2016) no. 2. http://geodesic.mathdoc.fr/item/CSIS_2016_13_2_a6/