Semantic Representation of Multi-platform 3D Content
Computer Science and Information Systems, Tome 11 (2014) no. 4.

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In this paper, a method of semantic representation of multi-platform 3D content is proposed. The use of the semantic web techniques enables content representation that is independent of particular content presentation platforms and may facilitate content creation based on different ontologies and knowledge bases. The proposed method significantly simplifies building 3D content presentations for multiple target platforms in comparison to the available approaches to 3D content creation.
Keywords: 3D web, semantic web, 3D content, multi-platform, ontology
@article{CSIS_2014_11_4_a18,
     author = {Jakub Floty\'nski and Krzysztof Walczak},
     title = {Semantic {Representation} of {Multi-platform} {3D} {Content}},
     journal = {Computer Science and Information Systems},
     publisher = {mathdoc},
     volume = {11},
     number = {4},
     year = {2014},
     url = {http://geodesic.mathdoc.fr/item/CSIS_2014_11_4_a18/}
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Jakub Flotyński; Krzysztof Walczak. Semantic Representation of Multi-platform 3D Content. Computer Science and Information Systems, Tome 11 (2014) no. 4. http://geodesic.mathdoc.fr/item/CSIS_2014_11_4_a18/