Fast strategies in Waiter-Client games
The electronic journal of combinatorics, Tome 27 (2020) no. 3
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Waiter-Client games are played on some hypergraph $(X,\mathcal{F})$, where $\mathcal{F}$ denotes the family of winning sets. For some bias $b$, during each round of such a game Waiter offers to Client $b+1$ elements of $X$, of which Client claims one for himself while the rest go to Waiter. Proceeding like this Waiter wins the game if she forces Client to claim all the elements of any winning set from $\mathcal{F}$. In this paper we study fast strategies for several Waiter-Client games played on the edge set of the complete graph, i.e. $X=E(K_n)$, in which the winning sets are perfect matchings, Hamilton cycles, pancyclic graphs, fixed spanning trees or factors of a given graph.
DOI : 10.37236/9451
Classification : 05C57, 05C65, 05C40, 05C05, 05C45, 91A43, 91A24
Mots-clés : strong games, perfect matching game

Dennis Clemens  1   ; Pranshu Gupta  1   ; Fabian Hamann  1   ; Alexander Haupt  1   ; Mirjana Mikalački  2   ; Yannick Mogge  1

1 Hamburg University of Technology
2 University of Novi Sad
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     author = {Dennis Clemens and Pranshu Gupta and Fabian Hamann and Alexander Haupt and Mirjana Mikala\v{c}ki and Yannick Mogge},
     title = {Fast strategies in {Waiter-Client} games},
     journal = {The electronic journal of combinatorics},
     year = {2020},
     volume = {27},
     number = {3},
     doi = {10.37236/9451},
     zbl = {1448.05141},
     url = {http://geodesic.mathdoc.fr/articles/10.37236/9451/}
}
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Dennis Clemens; Pranshu Gupta; Fabian Hamann; Alexander Haupt; Mirjana Mikalački; Yannick Mogge. Fast strategies in Waiter-Client games. The electronic journal of combinatorics, Tome 27 (2020) no. 3. doi: 10.37236/9451

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