One pile Nim with arbitrary move function
The electronic journal of combinatorics, Tome 10 (2003)
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This paper solves a class of combinatorial games consisting of one-pile counter pickup games for which the maximum number of counters that can be removed on each successive move equals $f(t)$, where $t$ is the previous move size and $f$ is an arbitrary function.
DOI : 10.37236/1747
Classification : 91A46, 11B37
Mots-clés : Nim games
@article{10_37236_1747,
     author = {Arthur Holshouser and Harold Reiter},
     title = {One pile {Nim} with arbitrary move function},
     journal = {The electronic journal of combinatorics},
     year = {2003},
     volume = {10},
     doi = {10.37236/1747},
     zbl = {1047.91009},
     url = {http://geodesic.mathdoc.fr/articles/10.37236/1747/}
}
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%A Harold Reiter
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Arthur Holshouser; Harold Reiter. One pile Nim with arbitrary move function. The electronic journal of combinatorics, Tome 10 (2003). doi: 10.37236/1747

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