@article{VYURV_2014_3_1_a3, author = {M. G. Mezhenin}, title = {Evolutionary-based procedural content generation for videogames}, journal = {Vestnik \^U\v{z}no-Uralʹskogo gosudarstvennogo universiteta. Seri\^a Vy\v{c}islitelʹna\^a matematika i informatika}, pages = {44--54}, publisher = {mathdoc}, volume = {3}, number = {1}, year = {2014}, language = {ru}, url = {http://geodesic.mathdoc.fr/item/VYURV_2014_3_1_a3/} }